Art, theater, and museums

Wireless headphones for theaters, museums, and art installations

Voices, music, and soundscapes reach every audience member through headphones, wherever they are. The performance can leave the stage and move through streets, parks, museums, and galleries, with no sound system and no disturbance to anyone nearby.

Immersive walking and experimental theater, guided tours, opera, readings, and audiovisual installations with an intimate, immersive listening experience.

Experimental theater with the audience wearing Silentsystem wireless headphones

MultiChannela soundscape for every work or scene

MobileAudiences on the movethe performance follows the audience

AnywhereVenuesstreets, parks, museums, and galleries

1,200+Events a yearworldwide

Formats

When sound becomes part of the work

Immersive walking and experimental theater

Actors and audience move together through streets, courtyards, and non-theatrical spaces: voices stay close and clear, even outdoors and far from the action.

Museums, exhibitions, and guided tours

The guide speaks at a normal volume and the whole group hears every word in their headphones, without disturbing other visitors. Also ideal for themed audio routes.

Installations and audiovisual festivals

Each installation can have its own channel: the audience moves through the space from one sound experience to the next, as at Bright Festival in Florence.

Opera, drama, and readings

Opera, readings, and drama in unexpected places, with detailed sound and volume that every audience member controls.

How it works

From the stage to the headphones in three steps

01

The source

Actors’ mics, the guide’s voice, music, and soundscapes feed into the mixer or directly into the transmitter.

02

The RF transmitter

The signal is sent via radio frequency to every headphone, even as the audience moves through the space.

03

The headphones

Each audience member listens through headphones, adjusts the volume, and, where available, selects the channel for the installation or language.

Why headphones

Closer to the work, without disturbing anyone

  • Intimacy: voices and sounds feel close, as if the audience were inside the scene.
  • New spaces: performances can take place where amplification isn’t possible.
  • Respect for the venue: no noise for museums, churches, historic sites, or neighborhoods.
  • Personal volume: everyone sets their own level, a real help for people with hearing loss.
  • Tailored experiences: separate channels for different routes, installations, or languages.
Gallery

Art, theater, and museums with headphones

FAQ

FAQ about theaters and museums

Yes. Radio frequency transmission doesn’t require line of sight: audience members can follow the actors or move between rooms and keep listening.
Yes. Each installation or route can have its own channel, and visitors choose what to hear right from their headphones.
Yes, and it’s ideal: the guide or audio content plays only in the headphones, without disturbing other visitors and without installing a sound system.
Headphones bring the voice right to the ear and let everyone adjust their own volume, improving clarity compared to a room sound system.
Rental is ideal for single performances, festivals, and temporary exhibitions. Purchase makes sense for theaters, museums, and companies that use the system regularly.

Planning a performance, exhibition, or installation?

Tell us about the space, audience size, and type of experience, and we’ll recommend the best setup.

More uses

More uses for silent audio systems

Explore all the uses for Silentsystem wireless audio systems: from parties to corporate events to immersive installations.

Silent Walk

Walks, fitness walking, and outdoor tours with headphones.

Live Podcasts

Live audio productions, publishing events, and immersive recordings.

Live concerts

Concerts and musical performances with audio sent straight to headphones.

Open-Air Cinema

Immersive movie experiences with high-quality wireless audio.

Conferences and conventions

Audio systems for conferences, conventions, and simultaneous interpretation.

Education and Exams

Audio solutions for schools, universities, language exams, and learning environments.

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